Issue No.06 - November/December (2008 vol.25)
Published by the IEEE Computer Society
Hakan Erdogmus , National Research Council Canada
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MS.2008.140
The column points to the November/December 2008 issue's many special features celebrating IEEE Software's 25th anniversary of publication. This overview summarizes how experts in requirements, design, architecture, software technology and tools, interface design, and more view their areas' notable milestones and accomplishments.
2008 marks the 25th anniversary of IEEE Software. This final issue of 2008 comes to you with many special celebratory features compiled by several of Software's editors and staff. We hope to take you back in time to accentuate notable milestones and accomplishments, viewed from different perspectives, in our industry and in the history of software development.
Twenty-five years ago, I was a sophomore, studying computer engineering in a freshly established department in a developing country. My university had limited computing resources. Progress meant upgrading from typing programs at a card puncher to a few hours of weekly allowance in front a text-based mainframe terminal.
I remember being ecstatic about having switched that year from using cumbersome punch cards to glittering, green Univac terminals to complete our programming assignments. (Yes, punch cards. I can say this only in hindsight, but I now consider myself fortunate to have used them. And not only for nostalgic novelty, but also because punch cards forced us to think hard about the correctness and composition of our programs before we could compile them). Of course, we had little idea about how far behind the times we were and how little we knew of such things as software design, requirements, and process. Perhaps we'd learned a few things about data structures and modularity in a Fortran course the year before, and that was that. How pathetic was it, for example, that I hadn't heard of Smalltalk! Still, every bit of software technology we encountered was new to us, and we considered ourselves pretty lucky to be leading the next generation of computing professionals in our home country (pity, many of us didn't stick around!). This was a time when several of Software's veteran editors and contributors were doing serious work unimaginable to me at the time. So I find myself humbled in their presence.
Things of course are different now for higher-education institutions throughout the world. Software development innovations and knowledge are instantly available to the masses, easily accessible to both educators and students wherever they are, with virtually no adoption barriers. Knowledge in every imaginable niche and all sorts of tools and technology (a great many of them free) are ours to pick and choose from. The problem is rather one of separating the perpetually worthy from the lightning fad, of deciding what and how much to know, and of choosing an optimal solution from a vast number of alternatives. Time and our capacity to absorb new information are the only remaining excuses for lagging behind. Granted, they're good ones. And all of us perpetually do lag behind. So, ironically, the job of the reflective software professional is not getting any easier.
Enter IEEE Software: that difficulty is our raison d'être. That's why we exist. Our goal is to help you navigate the expanding, mangled, and volatile world of software development.
So let's get on with our mission. Here's a snapshot of what you'll find in the 25th-anniversary section of this issue.
The Way We Think about Design
Yes, we've made progress. For one, the notion of software design has taken a firm hold since the assembly- and Fortran-dominated days of software development. We have new vocabulary, concepts, power tools, and technologies at our disposal that enable us to think about and shape our software. Although the basic elements of program construction haven't changed much, the way we talk about our constructions has definitely evolved. Rebecca Wirfs-Brock reflects upon that transformation in her special anniversary column.
From Design to Architecture
The world of software design has also evolved along two other central dimensions: the ever-rising levels of abstraction and increasing multiplicity of cross-sectional views. Somewhere along the way, at the higher echelons of the abstraction ladder, the notion of architecture has assumed its distinct place in the lexicon. The exponentially growing complexity and unpredictability of software systems and the consequent emergence of interlocking system views across and within abstraction levels made capturing and managing software development knowledge a key ingredient of long-lived systems. Read Grady Booch's special anniversary column, which offers his insights on this progression.
The Human-Facing Side of Software
Even after I had immigrated to Canada to pursue grad studies, I still knew nothing about the human-facing side of software design. Back then the more complicated the software I used and the harder it was to use, the smarter and more victorious I felt. This was at a time when the likes of Larry Constantine and Alan Cooper were getting preoccupied by what makes software useful, what makes users tick with pleasure and twitch with disgust. Jeff Patton's interview with pioneer Alan Cooper takes us back to the origins of the thinking behind today's modern interaction design practice.
Evolution of Requirements Practices
As for dealing with software requirements, that field has come a long way from its roots in structured analysis and specification techniques. In his column, Neil Maiden talks about how those early issues gradually led the way to new emphases centered on requirements elicitation, tool support, and human factors. The outcome was to turn the tackling of software requirements into a central activity as well as a sought-after specialty that demands a distinct set of skills.
Software Measurement in the Mainstream?
Not exactly, at least not yet. But as Voice of Evidence guest contributor Shari Lawrence Pfleeger explains, software measurement has also been walking the slow but steady path, from being a science of software metrics to an integral part of software development. She identifies four areas of future focus for software measurement: dealing with uncertainty, human and organizational aspects, dealing with changes in the environment, and more widespread incorporation of heuristic approaches.
A Roster of Software Technologies
Yes, the past 25 years have seen a crowded parade of all sorts of software technologies. Some of them have faded into oblivion, but others, or at least certain of their key elements, have stuck around. Christof Ebert's column reviews this history. Christof uses the term "technology" broadly to also include important concepts and paradigms that left their mark on our industry. His interpretation, augmented by input from the magazine's boards, clumps technologies into groups and graphs their evolution from inception to maturation.
The Good old Days of Programming
Sure, we do we have plenty of power tools at our disposal nowadays, but that doesn't mean we've abandoned the plain hammers and screwdrivers of the trade, many from the *nix toolbox, to rust on dusty shelves. On the contrary, these tools, and the time-tested technique of stitching them together with pipes and filters, still make up many seasoned programmers' main arsenal. In his Tools of the Trade piece, guest columnist Brian Kernighan talks about the persistence and value of the old ways in the era of the super integrated development environment and the refactoring browser.
Reflections, Reflections …
That's not all, though. Our contributing writer Greg Goth solicited comments from several luminaries and Software's past editors in chief. The luminaries were asked to comment on major accomplishments of the past 25 years. The only constraint they were given was that they couldn't name one of their own accomplishments. The editors in chief were asked to reflect on their then-goals for the magazine and the specific challenges that they faced during their four-year tenure. Each also commented on the period's events and trends that for them signified important advances.
Greg also compiled a rudimentary time line as a visual accompaniment to the special anniversary pieces. We later tweaked it with extra input from the boards. The time line comprises selected milestones from the history of software development and some events that we think represent the larger computing context in which those milestones were achieved. Treat it as food for thought. Let us know if you spot any grand omissions or undeserved inclusions—and don't forget to explain why.
If you read all the pieces, you may start to tire of hearing about the impact of the softer issues, those that relate to human and organizational aspects of software development. This thread pops up over and over again. Well, it's because there's much to say on the topic. Listen to the experts: we've only begun to understand the role of soft factors in attacking serious technical challenges.
Domain specificity is another recurring theme. And yes, that's also likely to keep coming back. The limitations of one-size approaches are hitting us over the head, again and again. As our experts point out, the need to exploit the particular structure and idiosyncrasies of a complex problem's context and domain is becoming urgent.
Finally, another repeating subtext is one that pushes us toward a more interdisciplinary view of software development to address remaining and new challenges. In The Difference: How the Power of Diversity Creates Better Groups, Firms, Schools, and Societies (Princeton University Press, 2007), Scott Page explains how diverse perspectives can help us solve hard problems. There are no more easy problems to be found, so it's time to start working harder to further expand our horizons.
More to Come
We are planning to continue our celebration of Software's fruitful existence in the first issue of the new year with more special pieces. In particular, look for Dan O'Leary's analysis of the all-time top-cited Software articles.
Happy silver anniversary, Software!