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Progressive Multilevel Meshes from Octree Particles
Ottawa, Canada October 04-October 08
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IM.1999.805359Second International Conference on 3- ...
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Yücel Yemez, ENST - CNRS
Francis Schmitt, ENST - CNRS
We present a multilevel object modeling scheme adapted to storage and progressive transmission of complex 3D objects. Geometry and texture are encoded in terms of surface particles associated to a hierarchical space partitioning via an OC-tree. Proper ordering of surface particles results in a compact multilevel representation without increasing the size of the uni-resolution model which provides the highest level of detail. This compact representation can be progressively decoded by the viewer, and transformed by a fast direct triangulation technique into a sequence of triangle meshes of increasing levels of detail. The proposed scheme is demonstrated with 3D models of real objects constructed by a shape from silhouette technique.
Citation:
Yücel Yemez, Francis Schmitt, "Progressive Multilevel Meshes from Octree Particles," 3dim, pp.0290, Second International Conference on 3-D Imaging and Modeling (3DIM '99), 1999
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