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Modeling shapes and textures from images: new frontiers
Padova, Italy June 19-June 21
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TDPVT.2002.1024073First International Symposium on 3D D ...
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L. Van Gool, KU Leuven and ETH Zurich
D. Vandemeulen, KU Leuven
G. Kalberer, ETH Zurich
T. Tuytelaars, KU Leuven
A. Zalesny, ETH Zurich
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling can achieve. In particular, the analysis of 3D surface deformations is discussed for face animation, the extraction of matches under wide baseline conditions for 3D scene reconstruction, and the synthesis of viewpoint dependent textures for realistic object rendering.
Citation:
L. Van Gool, D. Vandemeulen, G. Kalberer, T. Tuytelaars, A. Zalesny, "Modeling shapes and textures from images: new frontiers," 3dpvt, pp.286, First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02), 2002
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