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Weaver, an automatic texture builder
Padova, Italy June 19-June 21
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TDPVT.2002.1024119First International Symposium on 3D D ...
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Marco Callieri, Istituto di Scienza e Tecnologie dell ?Informazione
Paolo Cignoni, Istituto di Scienza e Tecnologie dell 'Informazione
Claudio Rocchini, Istituto di Scienza e Tecnologie dell 'Informazione
Roberto Scopigno, Istituto di Scienza e Tecnologie dell 'Informazione

Given in input a 3D digital model of a real object and a set of images from different view points, the problem considered is how to build a single texture map which integrates the color info contained in the input images, minimizing redundancy and optimizing the color attribute representation. We improve a previous solution (which stitches the images on the Geometry) by introducing a new approach for a better color matching of the different adjoining texture chunks.

The new solution applies cross-correlation and interpolation of the input images directly on the texture image space. Our averaging technique can remove color difference or discontinuity between adjacent section of the 3D models which are mapped on different input images; in particular, the process is performed on the whole texture, to the contrary of others approaches that limit color smoothing on small transition zones.

Citation:
Marco Callieri, Paolo Cignoni, Claudio Rocchini, Roberto Scopigno, "Weaver, an automatic texture builder," 3dpvt, pp.562, First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02), 2002
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