This paper presents a virtual real-time 3D objects sharing system. There are many potential applications that include housing design, car design, and computer art design. Moreover, it can be used for supporting distance education and training of young/junior designers. This paper will describe functionality and implementation of the system with underlying considerations: avoiding the bottleneck network problem and avoiding collisions of operations shared objects.
Citation:
Hiroko Suzuki, Runhe Huang, "Virtual Real-time 3D Object Sharing for Supporting Distance Education and Training," aina, vol. 1, pp.445, 18th International Conference on Advanced Information Networking and Applications (AINA'04) Volume 1, 2004