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LOODS: a new learning-based object-oriented system development environment
Clear Water Bay, HONG KONG December 02-December 05
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/APSEC.1997.640208Fourth Asia-Pacific Software Engineer ...
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Qi Deyu, Dept. of Comput., South China Univ. of Technol., Guangzhou, China
LOODS, put forward by the author, is a new object-oriented terminal applications development environment, which consists of two parts: system modelling methodology (LOODS abstract models) and LOODS visual language system. The former is an object-oriented concurrent/parallel information system modelling methodology on the basis of requirements analysis results. The later is an automatic generator of LOODS abstract models, supporting concept programming and learning-by-example building of application systems. Also a new method of object-oriented learning is introduced for the LOODS visual knowledge system. LOODS has been realised in C++ on a Novell network environment.
Index Terms:
object-oriented programming; LOODS; object-oriented system development environment; object-oriented learning; terminal applications development environment; system modelling methodology; LOODS abstract models; LOODS visual language; concurrent information system modelling methodology; parallel information system modelling methodology; requirements analysis; learning-by-example; visual knowledge system; C++; Novell network environment
Citation:
Qi Deyu, "LOODS: a new learning-based object-oriented system development environment," apsec, pp.507, Fourth Asia-Pacific Software Engineering and International Computer Science Conference (APSEC'97 / ICSC'97), 1997
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