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Interactive Global Illumination for Quasi-Static Scenes
Crete, Greece June 16-June 19
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CGI.2004.1309201Computer Graphics International 2004 ...
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R. J. Garc?, University of Granada
C. Ure?, University of Granada
M. Lastra, University of Granada
R. Montes, University of Granada
J. Revelles, University of Granada
This paper describes an approach to obtain interactive recalculation of global illumination for scenes with small moving objects (with respect to the complete geometry), on a standard PC, using Density Estimation techniques.
Citation:
R. J. Garc?, C. Ure?, M. Lastra, R. Montes, J. Revelles, "Interactive Global Illumination for Quasi-Static Scenes," cgi, pp.128-131, Computer Graphics International 2004 (CGI'04), 2004
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