We present a simple and efficient algorithm for modifying the temporal behavior of "dynamic textures," i.e. sequences of images that exhibit some form of temporal regularity, such as flowing water, steam, smoke, flames, foliage of trees in wind.
Citation:
Gianfranco Doretto, Stefano Soatto, "Editable Dynamic Textures," cvpr, vol. 2, pp.137, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR '03) - Volume 2, 2003