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Implicit Meshes for Modeling and Reconstruction
Madison, Wisconsin June 18-June 20
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CVPR.2003.12115062003 IEEE Computer Society Conference ...
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Slobodan Ilic, EPFL, Switzerland
Pascal Fua, EPFL, Switzerland
Explicit surfaces, such as triangulations or wireframe models, have been extensively used to represent the deformable 3-D models that are used to fit 3-D point and 2-D silhouette data. The resulting approaches, however, suffer from the fact that fitting typically involves finding the facets that are closest to the 3-D data points or most likely to be silhouette facets. This requires searching, which is slow, and dealing with the non-differentiability of the distance function. By contrast, implicit surface representations allow fitting without search, since one can simply evaluate a differentiable field function at every data point. However, implicit representations are not necessarily the most intuitive ones and users, such as graphics designers, tend to prefer explicit models.
Citation:
Slobodan Ilic, Pascal Fua, "Implicit Meshes for Modeling and Reconstruction," cvpr, vol. 2, pp.483, 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR '03) - Volume 2, 2003
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