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A Real-Time Configurable Shader Based on Lookup Tables
November 06-November 08
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CW.2002.1180919First International Symposium on Cybe ...
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This paper presents a hardware architecture for a configurable shader with pre-filtered environment mapping and twist/bump pattern mapping. Our architecture enables per-pixel shading calculation, which can be programmed by means of lookup tables, random-access memories (RAMs) and read-only memories (ROMs), and provides real-time rendering with various shading and reflectance models, such as Blinn-Phong, Cook-Torrance, and Ward.
Citation:
E. Ohbuchi, H. Unno, "A Real-Time Configurable Shader Based on Lookup Tables," cw, pp.0507, First International Symposium on Cyber Worlds (CW'02), 2002
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