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Virtual Reality Interaction: The Characteristic Pattern Approach
Arlington, Virginia, USA September 03-September 06
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/HCC.2002.1046343IEEE 2002 Symposium on Human Centric ...
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A. Celentano, Universit? Ca' Foscari di Venezia
D. Fogli, Universit? degli Studi di Brescia
P. Mussio, Universit? degli Studi di Brescia
F. Pittarello, Universit? Ca' Foscari di Venezia
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of a rational methodology for the design of Virtual Reality interactive systems. The merging of the two points of view allows the refinement of the model of interaction of a user with a virtual environment and leads to the definition of ifrealli and invirtuallt characteristic pattern.
Citation:
A. Celentano, D. Fogli, P. Mussio, F. Pittarello, "Virtual Reality Interaction: The Characteristic Pattern Approach," hcc, pp.48, IEEE 2002 Symposium on Human Centric Computing Languages and Environments (HCC'02), 2002
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