We formalize the notions of latency, effective throughput, fairness, and transient period in a complexity theoretic framework. This new framework allows us to prove the first known complexity results and tight bounds on the latency in a client/server distributed computing system. Using this formal complexity model, we study a general class of fair and maximally efficient control algorithms that maximizes effective throughput and minimizes transient period. We show that any fair and maximally efficient algorithm will result in at least [cN log N + O(N)] latency, where N is the number of greedy clients in the network and the constant c is a parameter of the chosen algorithm. This lower bound is also shown to be tight.
Index Terms:
complexity model, distributed systems, Latency
Citation:
Kai-Yeung Siu, Hong-Yi Tzeng, "On the Latency in Client/Server Networks," icccn, pp.0088, Fourth International Conference on Computer Communications and Networks (ICCCN '95), 1995