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Toward a Peer-to-Peer Shared Virtual Reality
Vienna, Austria July 02-July 05
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICDCSW.2002.103084922nd International Conference on Dist ...
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Joaquín Keller, France Telecom Research & Development
Gwendal Simon, Universitaire de Beaulieu
This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of peers that collaborate to build up a common virtual world. Real-time interactions and virtual co-presence are enabled by the means of emissive and receptive fields that determine how avatar kinestesia and multimedia streams are established. We describe here the overall architecture and the main algorithms that make SOLIPSIS conceivable.
Citation:
Joaquín Keller, Gwendal Simon, "Toward a Peer-to-Peer Shared Virtual Reality," icdcsw, pp.695, 22nd International Conference on Distributed Computing Systems Workshops (ICDCSW '02), 2002
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