In Japan there are traditional Japanese crafting such as fittings, furniture, textile, etc., which are closely related to Japanese culture and life. The design of Japanese houses and their rooms is a very important problem to attract people. However, this design is not easy because people have different feelings. In order to deal with this problem, we have developed a Digital Traditional Japanese Crafting System(DTJCS) which provides a presentation space for traditional Japanese crafting. In this paper, we analyze the effect of room change of fittings to people?s feelings using the presentation system.
Citation:
Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata, "Construction of the Traditional Crafting Search Engine Using Kansei Information Processing," icdcsw, vol. 1, pp.50-55, 24th International Conference on Distributed Computing Systems Workshops - W1: MNSA (ICDCSW'04), 2004