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MoDB: Database System for Synthesizing Human Motion
Tokyo, Japan April 05-April 08
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICDE.2005.8921st International Conference on Data ...
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Timothy Edmunds, Rutgers University
S. Muthukrishnan, Rutgers University
Subarna Sadhukhan, Rutgers University
Shinjiro Sueda, Rutgers University

Enacting and capturing real motion for all potential scenarios is prohibitively expensive; hence, there is a great demand to synthetically generate realistic human motion. However, it is a central challenge in character animation to synthetically generate a large sequence of smooth human motion.

We present a novel, database-centric solution to address this challenge.We demonstrate a method of generating long sequences of motion by performing various similarity-based "joins" on a database of captured motion sequences.

This demo illustrates our system (MoDB) and show-cases the process of encoding captured motion into relational data and generating realistic motion by concatenating sub-sequences of the captured data according to feasibility metrics. The demo features an interactive character that moves towards user-specified targets; the character?s motion is generated by relying on the real time performance of the database for indexing and selection of feasible sub-sequences.

Citation:
Timothy Edmunds, S. Muthukrishnan, Subarna Sadhukhan, Shinjiro Sueda, "MoDB: Database System for Synthesizing Human Motion," icde, pp.1131-1132, 21st International Conference on Data Engineering (ICDE'05), 2005
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