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Animating Real-Time Reactive Systems
Montreal, CANADA October 21-October 25
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICECCS.1996.558410Second IEEE International Conference ...
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V.S. Alagar, Concordia University
D. Muthiayen, Concordia University
R. Achuthan, Concordia University
This paper presents an overview of a process model and an object-oriented environment that supports the process model, for the development of complex real-time reactive systems described using Timed Reactive Object Model. The environment includes an animation tool consisting of a graphical user interface, an interpreter and a simulator, as well as an axiom generator and a verification manager. Debugging, simulating the consequences of exercising a computational step, and verifying invariant properties of an evolving design at different stages of the design process are all permitted.
Index Terms:
Real-Time Reactive Systems, Object-Oriented Modeling, Formal Methods, Software Requirements Specification, Process Model, Animation.
Citation:
V.S. Alagar, D. Muthiayen, R. Achuthan, "Animating Real-Time Reactive Systems," iceccs, pp.181, Second IEEE International Conference on Engineering of Complex Computer Systems (ICECCS'96), 1996
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