loading...
Vectorization in Graphics Recognition: To Thin or Not to Thin
Barcelona, Spain September 03-September 08
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICPR.2000.90602415th International Conference on Patt ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Karl Tombre, LORIA-INPL
Salvatore Tabbone, Universit? Nancy 2
Vectorization, i.e. raster-to-vector conversion, is a central part of graphics recognition problems. In this paper, we discuss the pros and the cons of basing one's vectorization process on skeletonization. While distance skeletons have proven to be robust and precise, they tend to distort the results at line extremities and junctions. In these cases, contour-matching approaches yield better results, but they have their own specific problems. A perspective is probably to combine the best of both methods.
Citation:
Karl Tombre, Salvatore Tabbone, "Vectorization in Graphics Recognition: To Thin or Not to Thin," icpr, vol. 2, pp.2091, 15th International Conference on Pattern Recognition (ICPR'00) - Volume 2, 2000
Usage of this product signifies your acceptance of the Terms of Use.