This paper presents a method for shapes modeling of 3-D objects using a B-spline surface model based on a projection expression. The surface model is locally defined on each patch that is effectively arranged depending on object shapes. In order to assure the continuity of the resultant surface, a NURBS (Non-Uniform Rational B-Splines) surface with embedding functions is employed. Consequently, this model can be considered as a hybrid model that is consist of polygon patches and NURBS surfaces. In order to estimate the surface function, a regularization problem is solved by an iterative algorithm. In the algorithm, since the domains where the surface has to be estimated are restricted to the only error patches, the computation time can be reduced. Howevel; the accuracy of estimation is never inferior since a subdivision operation ofNURBS is employedfor the other domains.
Citation:
Makoto Maeda, Kousuke Kumamaru, Katsuhiro Inoue, "Shapes Modeling of 3-D Objects Based on A Hybrid Representation Using Extended B-spline Surface Model," icpr, vol. 1, pp.10656, 16th International Conference on Pattern Recognition (ICPR'02) - Volume 1, 2002