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A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering
Nice, France April 22-April 26
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IPDPS.2003.1213090International Parallel and Distribute ...
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Fumihiko Ino, Osaka University
Tomomitsu Sasaki, Osaka University
Akira Takeuchi, Osaka University
Kenichi Hagihara, Osaka University
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-last method consists of two methods, Hsu?s segmented ray casting and our divided-screenwise hierarchical (DSH) compositing, in which each processor produces a subimage and merges all the produced subimages into the final image. This paper describes the DSH method, which aims at achieving high performance compositing on a large number of processors. Our implementation on a 64-node PC cluster can composite a 5122 pixel image about twice as fast as an existing method, the binary-swap method, so that can render a 512 x 512 x 224 voxel volume at approximately eight frames per second (fps).
Citation:
Fumihiko Ino, Tomomitsu Sasaki, Akira Takeuchi, Kenichi Hagihara, "A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering," ipdps, pp.14a, International Parallel and Distributed Processing Symposium (IPDPS'03), 2003
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