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Dynamic Shader Lamps: Painting on Movable Objects
New York, New York October 29-October 30
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISAR.2001.970539IEEE and ACM International Symposium ...
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Deepak Bandyopadhyay, University of North Carolina at Chapel Hill
Ramesh Raskar, Mitsubishi Electric Research Lab
Henry Fuchs, University of North Carolina at Chapel Hill
We present a Dynamic Spatially Augmented Reality system for augmenting movable 3D objects in an indoor environment using multiple projectors. We describe a real-time system for applying virtual paint and textures to real objects simply by direct physical manipulation of the object and a "paint brush" stylus. We track the objects and the "paintbrush", and illuminate the objects with images that remain registered as they move, to create the illusion of material properties. The system is simple to use and we hope it may herald new applications in diverse fields such as visualization, tele-immersion, art and architecture. The system currently works with tracked objects whose geometry was pre-acquired and models created manually, but it is possible to extend it, by adding cameras to the environment, to acquire object geometry automatically and use vision-based tracking for the object and paintbrush.
Citation:
Deepak Bandyopadhyay, Ramesh Raskar, Henry Fuchs, "Dynamic Shader Lamps: Painting on Movable Objects," isar, pp.207, IEEE and ACM International Symposium on Augmented Reality (ISAR'01), 2001
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