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The Use of Dense Stereo Range Data in Augmented Reality
Darmstadt, Germany September 30-October 01
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISMAR.2002.1115063International Symposium on Mixed and ...
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Gaile Gordon, Tyzx, Inc.
Mark Billinghurst, University of Washington
Melanie Bell, ChevronTexaco
John Woodfill, Tyzx, Inc.
Bill Kowalik, ChevronTexaco
Alex Erendi, ChevronTexaco
Janet Tilander, ChevronTexaco
This paper describes an augmented reality system that incorporates a real-time dense stereo vision system. Analysis of range and intensity data is used to perform two functions: 1) 3D detection and tracking of the user?s fingertip or a pen to provide natural 3D pointing gestures, and 2) computation of the 3D position and orientation of the user?s viewpoint without the need for fiducial marks calibration procedures, or manual initialization. The paper describes the stereo depth camera, the algorithms developed for pointer tracking and camera pose tracking, and demonstrates their use within an application in the field of oil and gas exploration.
Index Terms:
vision-based tracking, natural interaction, unprepared environments, depth sensing, stereo
Citation:
Gaile Gordon, Mark Billinghurst, Melanie Bell, John Woodfill, Bill Kowalik, Alex Erendi, Janet Tilander, "The Use of Dense Stereo Range Data in Augmented Reality," ismar, pp.14, International Symposium on Mixed and Augmented Reality (ISMAR'02), 2002
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