The complete subcube recognition problem is defined as, given a collection of available processors on an n-dimensional hypercube, locate a subcube of dimension k that consists entirely of available processors, if one exists. Despite many algorithms proposed so far on this subject, improving the time complexity of this problem remains a challenge. Efficiency limits that can be reached have not been exhausted yet. This paper proposes a novel algorithm to recognize all the overlapping subcubes available on an n-dimensional hypercube whose processors are partially allocated. Given P=2^n, as the total number of processors in the hypercube, the new algorithm runs in O(3^n), or O(P^(log 3) log P) time which is an improvement over previously proposed strategies, such as multiple-graycode, missing combination, maximal set of subcubes, and tree collapsing.
Index Terms:
processor allocation, hypercube topology, complete subcube recognition, parallel algorithms, order of complexity.
Citation:
Hal Burch, Fikret Ercal, "A Fast Algorithm for Complete Subcube Recognition," ispan, pp.85, 1997 International Symposium on Parallel Architectures, Algorithms and Networks (ISPAN '97), 1997