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Authoring of Physical Models Using Mobile Computers
Zurich, Switzerland October 08-October 09
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISWC.2001.962094Fifth International Symposium on Wear ...
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Yohan Baillot, ITT industries
Dennis Brown, ITT industries
Simon Julier, ITT industries
Context-aware computers rely on user and physical models to describe the context of a user. In this paper, we focus on the problem of developing and maintaining a physical model of the environment using a mobile computer. We describe a set of tools for automatically creating and modifying three-dimensional contextual information. The tools can be utilized across multiple hardware platforms with different capabilities, and operating in collaboration with one another. We demonstrate the capabilities of the tools using two mobile platforms. One of them, a mobile augmented reality system is used to contruct a geometric model of an indoor environment which is then visualized on the same platform.
Index Terms:
modeling, wearable computing, augmented reality, tracking
Citation:
Yohan Baillot, Dennis Brown, Simon Julier, "Authoring of Physical Models Using Mobile Computers," iswc, pp.39, Fifth International Symposium on Wearable Computers (ISWC'01), 2001
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