loading...
The Implementation of Interactive Music System for Massive Multi-Player Online Game
Newport Beach, California, USA December 11-December 13
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MMSE.2002.1181590IEEE Fourth International Symposium o ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Szuyi Yeh, Digiphex Studios, Inc.
Pei-Jun Lin, Digiphex Studios, Inc.
Hsiu-Ying Liu, Taichung Healthcare and Management University
Rong-Ming Chen, Taichung Healthcare and Management University
This paper aims to dig into the musical techniques interactivity for game music. We firstly talk about the techniques for developing interactive music system. Second, by taking advantage of the recent advance of DirectMusic developedby microsoft, we develop an interactive techniquecapable of matching music and screen. We explore the factors for music variation in computer games and to dig out how these factors interact. A practical multi-player online game test is carried out at the end to show the effectiveness of this system.
Citation:
Szuyi Yeh, Pei-Jun Lin, Hsiu-Ying Liu, Rong-Ming Chen, "The Implementation of Interactive Music System for Massive Multi-Player Online Game," mse, pp.11, IEEE Fourth International Symposium on Multimedia Software Engineering (MSE'02), 2002
Usage of this product signifies your acceptance of the Terms of Use.