The technologies that enable and facilitate distributed simulation seam to have reached their maturity. If however the most significant concepts in distributed simulation, namely interest management, synchronisation and load balancing are jointly evaluated by the kernel, then the kernel can perform even better and thus the simulation time can improve further. In this contribution we present the first results of the design of a distributed simulation kernel that combines these aspects and that will be able to dynamically adapt at runtime to the simulation behaviour of any user model.