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Interactive Simulation of Burning Objects
Canmore, Canada October 08-October 10
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PCCGA.2003.123829511th Pacific Conference on Computer G ...
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Zeki Melek, Texas A&M University
John Keyser, Texas A&M University
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and decomposition processes are integrated to create a physically-based model that runs at interactive rates.
Citation:
Zeki Melek, John Keyser, "Interactive Simulation of Burning Objects," pg, pp.462, 11th Pacific Conference on Computer Graphics and Applications (PG'03), 2003
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