loading...
Interactive Shape Design with Convolution Surfaces
Aizu-Wakamatsu, Japan March 01-March 04
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SMA.1999.749324International Conference on Shape Mod ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
This paper presents a complete design environment that explores the modeling capabilities of convolution surfaces and puts them to practice. The design system includes a number of implicit primitives and modeling techniques, that allow objects to be created by sculpturing their surfaces at all levels of detail. All techniques are illustrated using models of marine life forms and other objects of organic origin. Implementation and efficiency issues are discussed.
Citation:
Andrei Sherstyuk, "Interactive Shape Design with Convolution Surfaces," smi, pp.56, International Conference on Shape Modeling and Applications, 1999
Usage of this product signifies your acceptance of the Terms of Use.