The evolving technology of computer auto-fabrication ("3-D printing") now makes it possible to produce physical models for complex biological molecules and assemblies. We report on an application that demonstrates the use of auto-fabricated tangible models and augmented reality for research and education in molecular biology, and for enhancing the scientific environment for collaboration and exploration. We have adapted an augmented reality system to allows virtual 3-D representations (generated by the Python Molecular Viewer) to be overlaid onto a tangible molecular model. Users can easily change the overlaid information, switching between different representations of the molecule, displays of molecular properties such as electrostatics, or dynamic information. The physical model provides a powerful, intuitive interface for manipulating the computer models, streamlining the interface between human intent, the physical model, and the computational activity.
Index Terms:
Molecular Modeling, Molecular Visualization, Augmented Reality
Citation:
Alexandre Gillet, Michel Sanner, Daniel Stoffler, David Goodsell, Arthur Olson, "Augmented Reality with Tangible Auto-Fabricated Models for Molecular Biology Applications," vis, pp.235-242, 15th IEEE Visualization 2004 (VIS 2004), 2004