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Interactive Point-Based Isosurface Extraction
Austin, Texas October 10-October 15
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/VISUAL.2004.5215th IEEE Visualization 2004 (VIS 2004)
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Yarden Livnat, University of Utah
Xavier Tricoche, University of Utah
We propose a novel point-based approach to view dependent iso-surface extraction. We introduce a fast visibility query system for the view dependent traversal, which exhibits moderate memory requirements. This technique allows for an interactive interrogation of the full visible woman dataset (1GB) at four to fifteen frames per second on a desktop computer. The point-based approach is built on an extraction scheme that classifies different sections of the iso-surface into four categories, depending on the size of the geometry when projected onto the screen. In particular, we use points to represent small and sub-pixel triangles, as well as larger sections of the isosurface whose projection has sub-pixel size. To assign consistent and robust normals to individual points representing such regions, we propose to compute them during post processing of the extracted isosurface and provide the corresponding hardware implementation.
Index Terms:
Isosurface, point-based, view-dependent, large datasets, interactive
Citation:
Yarden Livnat, Xavier Tricoche, "Interactive Point-Based Isosurface Extraction," vis, pp.457-464, 15th IEEE Visualization 2004 (VIS 2004), 2004
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