This paper presents an overview of the Tele-Immersion applications that have been built by collaborators around the world using the CAVERNsoft toolkit, and the lessons learned from building these applications. In particular the lessons learned are presented as a set of rules-of-thumb for developing tele-immersive applications in general.
Citation:
Jason Leigh, Andrew E. Johnson, Thomas A. DeFanti, Maxine Brown, "A Review of Tele-Immersive Applications in the CAVE Research Network," vr, pp.180, IEEE Virtual Reality Conference 1999 (VR '99), 1999