loading...
MPEG-4 for networked collaborative virtual environments
Geneva, SWITZERLAND September 10-September 12
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/VSMM.1997.6223241997 International Conference on Virt ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
I. Pandzic, MIRA Lab., Geneva Univ., Switzerland
T. Capin, MIRA Lab., Geneva Univ., Switzerland
N. Magnenat-Thalmann, MIRA Lab., Geneva Univ., Switzerland
D. Thalmann, MIRA Lab., Geneva Univ., Switzerland
MPEG is traditionally committed to the coding and compression of audio-visual data from natural sources. However, the emerging MPEG-4 standard aims not only at encoding the multiple natural audio-visual objects composing the scene, but also synthetic audio and video to be integrated with the natural objects. It also allows more interaction with both synthetic and natural objects. Networked collaborative virtual environments (NCVEs) have a wide range of different networking requirements. This paper analyzes how these requirements could potentially be met by MPEG-4 and shows that MPEG-4 tools could be extremely useful for the development of such environments.
Index Terms:
audio coding; MPEG-4; networked collaborative virtual environments; audio-visual data coding; audio-visual data compression; multiple natural audio-visual objects; synthetic audio; synthetic video; natural objects; networking requirements
Citation:
I. Pandzic, T. Capin, N. Magnenat-Thalmann, D. Thalmann, "MPEG-4 for networked collaborative virtual environments," vsmm, pp.19, 1997 International Conference on Virtual Systems and MultiMedia, 1997
Usage of this product signifies your acceptance of the Terms of Use.