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Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
University of North Carolina, Chapel Hill, USA June 14-June 16
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/3DPVT.2006.50Third International Symposium on 3D D ...
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Nicola Brusco, University of New South Wales, Australia; Universita di Padova, Italy
Pietro Zanuttigh, University of New South Wales, Australia; Universita di Padova, Italy
David Taubman, University of New South Wales, Australia
Guido Maria Cortelazzo, Universita di Padova, Italy
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and depth maps. We propose a framework for the dynamic allocation of the available transmission resources between geometry and texture. Both the transmission of new images and the improvement of the already transmitted ones are taken into account. We also introduce a novel strategy for distortion-sensitive synthesis of both geometry and rendered imagery at client side.
Citation:
Nicola Brusco, Pietro Zanuttigh, David Taubman, Guido Maria Cortelazzo, "Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization," 3dpvt, pp.256-263, Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06), 2006
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