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Extracting 3D Shape Features in Discrete Scale-Space
University of North Carolina, Chapel Hill, USA June 14-June 16
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/3DPVT.2006.60Third International Symposium on 3D D ...
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John Novatnack, Drexel University
Ko Nishino, Drexel University
Ali Shokoufandeh, Drexel University
3D shape features are inherently scale-dependent. For instance, on a 3D model of a human body, the top of the head and a fingertip can both be detected as corner points, however, at entirely different scales. In this paper, we present a method for extracting and integrating 3D shape features in the discrete scale-space of a triangular mesh model. We first parameterize the surface of the mesh model on a 2D plane and then construct a dense surface normal map. In general, the parametrization is not isometric. To account for this, we compute the relative stretch of the original edge lengths. Next, we compute a dense distortion map which is used to approximate the geodesic distances on the normal map. Then, we construct a discrete scale-space of the original 3D shape by successively convolving the normal map with distortion-adapted Gaussian kernels of increasing standard deviation. We derive corner and edge detectors to extract 3D features at each scale in the discrete scale-space. Furthermore, we show how to combine the detector responses from different scales to form a unified representation of the 3D features.
Citation:
John Novatnack, Ko Nishino, Ali Shokoufandeh, "Extracting 3D Shape Features in Discrete Scale-Space," 3dpvt, pp.946-953, Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06), 2006
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