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Making the DDA Run: Two-Dimensional Ray Traversal Using Runs and Runs of Runs
Gold Coast, Queensland, Australia January 29-February 02
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ACSC.2001.906640Australasian Computer Science Confere ...
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Peter Stephenson, Fraunhofer Center for Research in Computer Graphics
Bruce Litow, James Cook University of North Queensland
Iterative algorithm based on runs and runs of runs are presented to calculate the cell of the two-dimensional lattice intersected by a line of real lope and intercept. The technique is applied to the problem of traversing a ray through a two-dimensional grid. Using runs or runs of runs provides a significant improvement in the efficiency of ray traversal for all but very short path lengths when compared to the DDA algorithm implemented using floating or fixed point arithmetic.
Index Terms:
Digital geometry, line digitisation, ray traversal, ray tracing, volume visualisation.
Citation:
Peter Stephenson, Bruce Litow, "Making the DDA Run: Two-Dimensional Ray Traversal Using Runs and Runs of Runs," acsc, pp.177, Australasian Computer Science Conference (ACSC '01), 2001
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