loading...
Towards Situation-Aware Cross-Platform Ubi-Game Development
Busan, Korea November 30-December 03
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/APSEC.2004.10311th Asia-Pacific Software Engineerin ...
 This Article 
 
PURCHASE ARTICLE: $0
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
JungHyun Han, Korea University, Seoul, Korea
Hoh Peter In, Korea University, Seoul, Korea
Jong-Sik Woo, Korea Game Development and Promotion Institute, Seoul, Korea
This paper presents cross-platform 3D game engines, game server and situation-aware middleware, which are essential components of ubiquitous game environments. These components enable situation-aware cross-platform game development, where a seamless game service can be provided if any of the supported platforms is available.
Index Terms:
ubiquitous game, 3D game engine, game server, situation awareness, situation-aware middleware
Citation:
JungHyun Han, Hoh Peter In, Jong-Sik Woo, "Towards Situation-Aware Cross-Platform Ubi-Game Development," apsec, pp.734-735, 11th Asia-Pacific Software Engineering Conference (APSEC'04), 2004
Usage of this product signifies your acceptance of the Terms of Use.