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Challenges in Collaborative Game Design Developing Learning Environments for Creating Games
Kyoto, Japan January 28-January 29
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/C5.2005.7Third International Conference on Cre ...
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Maic Masuch, University of Magdeburg
Michael Rueger, Impara GmbH, Magdeburg
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
Citation:
Maic Masuch, Michael Rueger, "Challenges in Collaborative Game Design Developing Learning Environments for Creating Games," c5, pp.67-74, Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05), 2005
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