loading...
Co-Creation System and Human-Computer Interaction
Kyoto, Japan January 28-January 29
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/C5.2005.8Third International Conference on Cre ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Yoshihiro Miyake, Tokyo Institute of Technology, Japan
The purpose of this research is to realize a "Cocreation System." Co-creation means co-emergence of real-time coordination by sharing subjective space and time between different persons. Human communication with emergent reality like this is essential to improve communicability in social systems, and we assume such communication needs two kinds of information process at the same time. One is explicit communication such as the transmission of messages and the other is implicit embodied interaction such as the sympathy and direct experience. The conventional IT system mainly covers the former process but we have been pointing out the importance of the latter process. Especially, this implicit process is related with rhythmic interaction between humans, such as entrainment of body motion. From this background, using these implicit and explicit processing complementarily, we are developing co-creative man-machine interfaces and communication media. We think this dual-processing based new technology will be effective for recovering human linkage and mutual-reliability that has been weakened in modern IT society.
Citation:
Yoshihiro Miyake, "Co-Creation System and Human-Computer Interaction," c5, pp.169-172, Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05), 2005
Usage of this product signifies your acceptance of the Terms of Use.