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Implementing a Real-time Free-Viewpoint Video System on a PC-Cluster
Palermo, Italy July 04-July 06
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CAMP.2005.30Seventh International Workshop on Com ...
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Megumu Ueda, Kyushu University
Daisaku Arita, Kyushu University
Rin-ichiro Taniguchi, Kyushu University
In this paper, we present a system generating freeviewpoint video in real-time using multiple cameras and a PCcluster. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form, thirdly colors vertexes of triangular patches, and finally displays the shape-color model from the virtual viewpoint directed by a user. Here, we describe implementation details of our system and show some experimental results.
Citation:
Megumu Ueda, Daisaku Arita, Rin-ichiro Taniguchi, "Implementing a Real-time Free-Viewpoint Video System on a PC-Cluster," camp, pp.167-171, Seventh International Workshop on Computer Architecture for Machine Perception (CAMP'05), 2005
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