This paper specifically deals with patterns topology or pattern language for Performance Evaluation, a cognitive process involved in producing and understanding different concepts of patterns in this discipline. It also explains how this language can be used to obtain the relationship between certain stable patterns, exhibiting a rich set of behaviors capable of handling features that are reusable, adaptable, and maintainable with minimal modification. The main goal of this paper is to overcome the issues with forgettable systems. The proposed solution is not intended to replace existing systems; rather, the effort is to define and provide a new methodology for designing such systems, with a rich set of patterns for performance evaluation that can be used efficiently.