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Shape from Dynamic Texture for Planes
New York, NY June 17-June 22
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CVPR.2006.2742006 IEEE Computer Society Conference ...
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Yaser Sheikh, University of Central Florida
Niels Haering, Object Video Reston, VA
Mubarak Shah, University of Central Florida
We propose a method for recovering the affine geometry of a dynamically textured plane from a video sequence taken by an uncalibrated, fixed, perspective camera. Some instances of approximately planar surfaces that are coated with a dynamic texture include large water bodies, (such as lakes and oceans), heavy traffic, dense crowds, escalators, and foliage in the wind. Under the assumption of translational dynamic textures, we propose a direct algorithm for the estimation of the inter-frame elation that does not require explicit identification of texels or movetons. In addition, we develop a general algorithm for recovering the affine geometry of homogeneous dynamic textures by identifying a constraint on the expected values of motion magnitudes. We report experimental results on several real videos of dynamic texture found in the world.
Citation:
Yaser Sheikh, Niels Haering, Mubarak Shah, "Shape from Dynamic Texture for Planes," cvpr, vol. 2, pp.2285-2292, 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2 (CVPR'06), 2006
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