loading...
Distributed 3D Rendering System in a Multi-agent Platform
Tlaxcala, Mexico September 08-September 12
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ENC.2003.1232891Fourth Mexican International Conferen ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Risto Rangel-Kuoppa, Universidad Aut?noma Metropolitana-Azcapotzalco; University of Saskatchewan
Carlos Avil?s-Cruz, Universidad Aut?noma Metropolitana-Azcapotzalco
David Mould, University of Saskatchewan
In this work, we propose a 3D rendering system that distributes rendering tasks across a multi-agent platform. The new approach is based on a multi-agent platform, where the goal is to create a virtual 3D environment. The main task is the rendering of individual objects. Each 3D object must be rendered in a remote unit; the resulting rendering is sent through the network to a 3D visualization process which generates the visualization of the whole 3D environment. The object movement and remote communication requirements have been implemented using a multi-agent system platform. The distributed system is implemented in Windows O.S., using DirectX graphical libraries and JAVA programming. The multi-agent platform used is JADE. The computer connection is a LAN at 100 MBS in a star topology.
Citation:
Risto Rangel-Kuoppa, Carlos Avil?s-Cruz, David Mould, "Distributed 3D Rendering System in a Multi-agent Platform," enc, pp.168, Fourth Mexican International Conference on Computer Science, 2003
Usage of this product signifies your acceptance of the Terms of Use.