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An Expedite State Dissemination Mechanism for MMOGs
May 07-May 09
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/I-SPAN.2008.38The International Symposium on Parall ...
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Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to a minimum. This paper proposes a novel state dissemination mechanism for MMOG in the context of hybrid P2P architecture by exploiting the idle period of the participating players. The proposed approach performs such task well ahead of other traditional approaches with the identical environmental setup. It expedites the task of state sharing even with heterogeneous environment. The performance of this technique is compared with the most popular multi-tree dissemination method. The measurement validates its superiority.
Index Terms:
MMOG, P2P, Game state
Citation:
Dewan Tanvir Ahmed, Shervin Shirmohammadi, "An Expedite State Dissemination Mechanism for MMOGs," ispan, pp.199-203, The International Symposium on Parallel Architectures, Algorithms, and Networks (i-span 2008), 2008
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