loading...
Learning from a Planets Game: Elements of a Didactical Transposition Described with the CPM Language
Kerkrade, The Netherlands July 05-July 07
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICALT.2006.216Sixth IEEE International Conference o ...
 This Article 
 
PURCHASE ARTICLE: $0
HTML
IEEE Xplore Subscribers
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Thierry Nodenot, IUT de Bayonne, France
Pierre Laforcade, IUT de Laval, France
This paper tells how the CPM language can be used to model a case-study in astronomy (planets game).
Citation:
Thierry Nodenot, Pierre Laforcade, "Learning from a Planets Game: Elements of a Didactical Transposition Described with the CPM Language," icalt, pp.1164-1165, Sixth IEEE International Conference on Advanced Learning Technologies (ICALT'06), 2006
Usage of this product signifies your acceptance of the Terms of Use.