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A Collaborative Support Tool for Creativity Learning: Idea Storming Cube
Niigata, Japan July 18-July 20
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICALT.2007.6Seventh IEEE International Conference ...
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Chun-Chieh Huang, National Chengchi University, Taiwan
Tsai-Yen Li, National Chengchi University, Taiwan
Hao-Chuan Wang, Carnegie Mellon University, USA
Chun-Yen Chang, National Taiwan Normal University, Taiwan
Creativity plays an important role in many learning activities but how to enhance creativity with the support of modern computer tools deserves further studies. In this paper, we propose a game-based collaborative creativity support system called Idea Storming Cube to support creative thinking and help a user form a perspective- shift thinking habit. The system analyzes the knowledge acquired from the history of user inputs and compares it with the ideas possessed by the domain expert and other users in the current brainstorming group. The system is designed to provide user-, goal-and context-sensitive supports with this mechanism that stimulates more divergent thinking. We have implemented the proposed game with a magic-cube-like HCI for collaborative idea generation. A case study for preliminary evaluation of the system is also reported in this paper.
Citation:
Chun-Chieh Huang, Tsai-Yen Li, Hao-Chuan Wang, Chun-Yen Chang, "A Collaborative Support Tool for Creativity Learning: Idea Storming Cube," icalt, pp.31-35, Seventh IEEE International Conference on Advanced Learning Technologies (ICALT 2007), 2007
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