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Multiple View Geometry and the L_∞-norm
Beijing, China October 17-October 20
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICCV.2005.163Tenth IEEE International Conference o ...
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Fredrik Kahl, University of California at San Diego and Lund University
This paper presents a new framework for solving geometric structure and motion problems based on L_∞ -norm. Instead of using the common sum-of-squares cost-function, that is, the L_₂ -norm, the model-fitting errors are measured using the L_∞ -norm. Unlike traditional methods based on L_₂, our framework allows for efficient computation of global estimates. We show that a variety of structure and motion problems, for example, triangulation, camera resectioning and homography estimation can be recast as a quasi-convex optimization problem within this framework. These problems can be efficiently solved using Second Order Cone Programming (SOCP) which is a standard technique in convex optimization. The proposed solutions have been validated on real data in different settings with small and large dimensions and with excellent performance.
Citation:
Fredrik Kahl, "Multiple View Geometry and the L_∞-norm," iccv, vol. 2, pp.1002-1009, Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 2, 2005
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