D. Garg, Indian Institute of Science - Bangalore
In this paper, a generic optimization problem arising in supply chain design is modeled in a game theoretic framework and solved as a decentralized problem using a mechanism design approach. We show that the entities in a supply chain network can be naturally modeled as selfish, rational, and intelligent agents interested in maximizing certain payoffs. This enables us to define a supply chain design game and we show that the well known Groves mechanisms can be used to solve the underlying design optimization problem. We illustrate our approach with a representative three stage distribution process of a typical automotive supply chain.
Citation:
D. Garg, Y. Narahari, Earnest Foster, Devadatta Kulkarni, Jeffrey D. Tew, "A Groves Mechanism Approach to Decentralized Design of Supply Chains," cec, pp.330-337, Seventh IEEE International Conference on E-Commerce Technology (CEC'05), 2005