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Constructing Iso-Surfaces Satisfying the Delaunay Constraint: Application to the Skeleton Computation
Venice, Italy September 27-September 29
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICIAP.1999.79762510th International Conference on Imag ...
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Dominique Attali, Domaine Universitaire
Jacques-Olivier Lachaud, University of Toronto
We design a new model for an image iso-surface which lies in the Delaunay graph of its vertices. Within each 8-cube of the image, a set of loops is computed according to the connectedness chosen for inner and outer voxels. Next, a triangulationis computed which respects the local geometry of these loops. Efficiency is obtained through the use of a look-up table which summarizes the algebraic tests that are required of each case. The inclusion of the iso-surface in the Delaunay triangulation has significant consequences. We derive a volume representation of the object, along with its skeleton. An example depicts the complete construction of our iso-surface, volume representation and skeleton computation.
Citation:
Dominique Attali, Jacques-Olivier Lachaud, "Constructing Iso-Surfaces Satisfying the Delaunay Constraint: Application to the Skeleton Computation," iciap, pp.382, 10th International Conference on Image Analysis and Processing (ICIAP'99), 1999
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