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A System for Automatic Judgment of Offsides in Soccer Games
Toronto, ON, Canada July 09-July 12
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICME.2006.2629242006 IEEE International Conference on ...
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Sadatsugu Hashimoto, Department of Information and Computer Science, Keio University, 3-14-1 Hiyoshi, Kouhoku-ku, Yokohama 223-8522, Japan. bridge_book@ozawa.ics.keio.ac.jp
Shinji Ozawa, Department of Information and Computer Science, Keio University, 3-14-1 Hiyoshi, Kouhoku-ku, Yokohama 223-8522, Japan. bridge_book@ozawa.ics.keio.ac.jp, ozawa@ozawa.ics.keio.ac.jp
In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates of them. Furthermore, we do a formation analysis by classifying uniforms and calculate the position of an offside line. On the other hand, we calculate the 3D coordinates and the trajectories of a ball in world coordinates from the plane coordinates of a ball in multi cameras and recognize the moment of a play from the 3D trajectories of a ball. In addition, we make a judge player's interfering with play by analyzing the spatial relationship between a ball and players. Finally, we make an offside judgment by integrating these results. We apply our system to a real soccer match and demonstrate the availability of this system by showing the experimental results.
Citation:
Sadatsugu Hashimoto, Shinji Ozawa, "A System for Automatic Judgment of Offsides in Soccer Games," icme, pp.1889-1892, 2006 IEEE International Conference on Multimedia and Expo, 2006
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