With the improvement of SoC design flow, early system prototype is an efficient way in which designers can find function bugs and performance limitations. The SystemC transaction-level model, a high level system model, has been attracted great attentions in embedded system design community. In this paper, we present a system prototype methodology, its corrective modeling technique and development environment. Our transaction-level executable model covers the range from top-level specific application to low-level infrastructure and some OS-like support functions. We develop a tool called transaction viewer to analyze the simulation results. The demonstration of audio communication is provided as an example for highlighting the whole design process.
Citation:
Liang Liang, Bo Zhou, Xue-Gong Zhou, Cheng-Lian Peng, "System Prototyping Based on SystemC Transaction-Level Modeling," imsccs, vol. 2, pp.764-770, 2006 First International Multi-Symposiums on Computer and Computational Sciences, 2006