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SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications
Irvine, California December 12-December 14
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISM.2005.109Seventh IEEE International Symposium ...
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Arnd Vitzthum, University of Munich,Germany
The development of complex object behaviour in domains of interactive graphical applications such as desktop-Virtual Reality (desktop-VR) or multimedia is still a problem today. We attribute this situation to the lack of sophisticated concepts and tools for preimplementation behaviour specification and provide the tool-supported visual modelling language SSIML/Behaviour to address this problem. As an extension of the Unified Modeling Language (UML) our language allows the platform-independent behaviour description and can be easily integrated into UML tools. Moreover, it is possible to map SSIML/Behaviour models to platform-specific program code automatically.
Citation:
Arnd Vitzthum, "SSIML/Behaviour: Designing Behaviour and Animation of Graphical Objects in Virtual Reality and Multimedia Applications," ism, pp.159-167, Seventh IEEE International Symposium on Multimedia (ISM'05), 2005
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